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- GDBRST 2.1 Representation Style Table
- #Created by Common Viewer on 14:38 18-Dec-00
- #Available primitive functions:
- #
- #10 - Simple-Line
- #15 - Complex-Line
- #25 - Dash-Line
- #30 - Spaced-Symbols
- #40 - Dotted-Line
- #100 - Solid-Polygon
- #120 - Transparent-Polygon
- #200 - Simple-Point
- #210 - Point-Symbol
- #310 - Vector-Text
- #110 - Patterned-Fill
- #600 - Solid-Fill
- #610 - Transparent
- #620 - TranslucentFill
- #630 - See-Through-Pattern
- #640 - Solid-Pattern
- #
- #Description of first line of Repcode
- #<Repcode>,<Part_Number>,<GroupId>,<PrimId>,<Priority>,<Description>
- #
- #Refer to your manual for more details
- #
- Table "Neatline 4 RST"
- Unit PAPER MM
- Type VECTOR
- Groups
- 0, "Neatline"
- Repcodes
- 1 , 0, 0, 10, 50000, "Neatline 4 - 0.75 mm"
- Width = 0.750000 Color = FALSE; RGB ;0;0;0
- Distance-From-Axis= 0.000000
- EndTable
- Color_Table ""
- EndTable
- Lut_Table
- Entry= 0 1 "Neatline" Neatline 4 - 0.75 mm
- Group= 0 0 Neatline
- LutId= 0
- EndTable
-